Ratchet & Clack: A Crack in Time

January 21st, 2010

Do you know what I’m going to do? I’m going to record all the games I complete on here so I have some record of the massive amount of time I waste each year in the pursuit of……

What do I actually get out of it? Largely nothing but a sore wrist.

The first thing I managed to finish has been Ratchet & Clank: A Crack in Time.

I don’t really want to review it. There are much better qualified people than me that can do that sort of thing. Some of them are even paid to do it as some sort of job.

I have noticed when I look back on games I do tend to build a bit of a mythology in my mind about how good they were. This has the disastrous consequence that I play a bad game again.

So what did I think of Ratchet & Clank?

It was quite good.

It’s a shame as I’d been really looking forward to it. Ratchet & Clank: Tools of Destruction was one of the first “proper” games I played on the PS3.

The Pixar quality of the animation was amazing. The characters were genuinely funny and the weapons were ridiculous.

The problem with a Crack in Time is that it just seems like largely the same game. It looks amazing and is easy to play but not really fulfilling.

I can’t really even remember the story now. Something about a clock and a man with a green head.

The one advance in the game was the time related puzzles where you have to make copies of your character to perform different tasks. I realise that makes very little sense when it’s written down like that.

That bit was good.

Well there you go.

Next will be Assassin’s Creed 2 if I finish it.


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