Assassin’s Creed 2

January 24th, 2010

The second game of the year finished and we’re just flirting with the end of January. This year has some potential.

Once again, if you’re thinking of buying this then go and read a review by proper reviews. These are just my rambling post finishing thoughts.

If, back in 1982, when I first started playing games, you told me “One day there will come a game that features a fully functioning representation of 15th Century Venice”; I think my first reaction would have been:-

“Why the hell would I want that?”

Back in 1982 I was much more interested in space ships. I’m still very interested in space ships.

It is amazing to see how far things have come in only a few years. It certainly only seems a short time since Grand Theft Auto gave us  a fully realised world to explore. I suppose 9 years is quite along time but it doesn’t seem it.

To see that somebody  has taken this principle and applied it to, what seems an accurate snapshot of history, is a sign of some maturity. To be honest my knowledge of Venice in the 15th Century is negligible/non existent so I have no idea how accurate it is.  It did try and give me a lot of historical information but I didn’t really want learning to get in the way of the killing.

More important than the historical context is the game itself. Assassin’s Creed implements a control system that really gives a feeling of freedom. It’s great fun leaping across roof tops and swooping down from the skies to execute people. I did have some niggling issues to start with where I kept bouncing off walls but it settles down.

Interestingly I’d say Assassin’s Creed is by far the easiest game I’ve ever played. There is little reason to ever die in it and  everything about it holds your hand all the way through. Usually this would grate with me but I still really enjoyed it.

Once again it is another game taken to the end and I’m not completely sure what it was all about. Either there are some serious issues about how much effort people are putting into game narrative or I’ve developed some sort of attention disorder. I wouldn’t discount the latter.

There is always going to have be some sort of moral contortion to get an assassin into a sympathetic protagonist role. I suppose  the execution of your family  might, in some vague way, justify a  decade long roller coaster ride of murder. My approach to game play seemed to involve killing most people I met, particularly street musicians. I like to throw myself into the role.

So, in summary. Really good. Not quite as good as Uncharted 2 but it’s up there.

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Posted in Finished Games, Games | Comments (4)

4 Responses to “Assassin’s Creed 2”

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  4. Daz Wright’s Blog » Blog Archive » Assassin’s Creed: Brotherhood Says:

    […] I finished it almost a year to the week after I finished Assassin’s Creed 2. I’m not sure if that is noteworthy or not. It gives you a bit of an incite into what I’ve had […]

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